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- Subject: Lua.GetFunction returns null function in LuaInterface
- From: Joe Andresen <joe.andresen@...>
- Date: Mon, 1 Mar 2010 17:50:54 -0800
before i go to deep into debugging, is my use of this correct?
init.lua
function createmod()
print("createmod::Lua")
end
C#
lua = new Lua(Luas.ToInt32());
CreateMod = lua.GetFunction("createmod"); //returns null function.
CreateMod.Call();
this has worked before but now it seems that it isnt.
what does full path mean? and am i giving it the full path?
thanks,
Joe