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- Subject: Re: problem with swig code
- From: Roger Durañona Vargas <luo_hei@...>
- Date: Mon, 25 Jan 2010 18:20:13 +0000
Aaron Saarela escribió:
> Hi Roger,
>
> The SWIG generated wrapper is expecting the following arguments:
>
> Arg1 - the SWIG generated object pointer
> Arg2 - an int (int i)
> Arg3 - an int (int d)
>
> GameEntity.stSTR is no longer bound and so resolves to nil. Thus, arg2 is nil
> and you get the error you reported. See where you used to bind this value and
> see what's changed.
>
Right, thats the problem. I removed an stat (not specifically
GameEntity.stSTR, but another) and still was referring it in the scripts.
--
Roger D. Vargas
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