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- Subject: Embedding Lua in an application
- From: Paul Beckingham <paul@...>
- Date: Wed, 30 Dec 2009 11:47:06 -0500
Hello Lua community.
I have a stylistic question. I am embedding Lua in an application, such that Lua becomes the language in which hooks are written, to extend or integrate the product. While I am having no technical difficulties (a testament to your beautiful implementation), I do have a few design decisions to make, and I don't want to end up with something that is not in the spirit of Lua, or Lua-ish if you will.
In the product, an event occurs, which triggers the execution of a Lua script. There are actually many events, but let's just focus on one, because they are all to be handled in a similar manner.
Option 1)
The product can construct a context (variables and table(s)?) and pass them to the Lua function, which can modify the context, which will then be re-integrated back on the product side.
Pro: Simple function which simply does what it wants with the data.
Con: There is a cost to marshaling the data in two directions, even if it isn't used.
Option 2)
The product passes a handle to the Lua script. The product then implements a series of functions that the Lua can call, to get more data, modify data.
Pro: Minimal initial data transfer, marshaling on demand
Con: ?
The product is written in C++, and in one run I might make 300 Lua calls to the same function.
I'm leaning towards option 2, but maybe there is a third I'm not aware of. Does anyone have any advice on "the Lua way" to do this?
Thank you.
Paul Beckingham