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- Subject: Re: [ANN] LuaPlugged 0.49 (CMake'ified build system with some extras)
- From: Peter Drahos <drahosp@...>
- Date: Wed, 9 Dec 2009 22:05:13 +0100
On Dec 9, 2009, at 9:51 PM, George wrote:
> Hi all.
>
> This is my first public announcement of LuaPlugged:
> http://luaforge.net/projects/plugged
>
> LuaPlugged provides a (almost) fully CMake'ified build system for Lua
> where most options found in luaconf.h can be configured with cmake.
>
> Lua can be compiled with C or C++ (a C++ wrapper library with some
> extensions I find useful is also present).
>
> In addition, it allows to select additional patches (currently the
> bug-fixes as published on http://www.lua.org/bugs.html, a re-entrant
> patch [untested] and the LNUM patch http://luaforge.net/projects/lnum/),
> as well as modules (currently LuaFileSystem and the Qt-bindings from
> http://repo.or.cz/w/lqt.git).
>
> Feedback more than welcome (including harsh critique...).
Hi,
you might be interested to check out the luadist.org[1] project which uses CMake as build backend to build lua[2], lua-modules[3] and even some libraries the modules depend on. We are looking for contributors experienced with CMake.
pd
[1] http://luadist.org
[2] http://luadist.org/Dists/lua
[3] http://luadist.org/Dists/List