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- Subject: Using LuaLint
- From: steve donovan <steve.j.donovan@...>
- Date: Sat, 21 Nov 2009 11:58:11 +0200
Hi all,
David Manura has a very useful piece of code referenced at [1]. It
works using Metalua 0.2, but the latest here is 0.5, which has its own
namespace. So it doesn't work directly out of the box; the question
is how to use the Metalua parsing libraries from vanilla Lua. require
'metalua.mlp' for instance does not do the expected thing, there is no
resulting 'metalua.mlp' table.
steve d.
[1] http://lua-users.org/wiki/DetectingUndefinedVariables