[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: Re: LuaJIT 2 crashes on lua_pcall ?
- From: "YangFan" <missdeer@...>
- Date: Mon, 16 Nov 2009 13:12:02 +0800
Hi, Cheng, Long
I think that's not true, LuaJIT is announced to be a drop-in replace of Lua, and provides Lua source level compatible with standard Lua C API.
My problem here seems to illustrate a incompatible defect of LuaJIT. I can reproduce this at ease, and made a screen capturing film for the reproducing steps, but the mail list limites the mail size smaller than 40 KB, I cannot upload it there. Does any one give me an official explanation?
Many thanks.
======= 2009-11-16 10:03:37 you wrote:=======
>
>
>YangFan 写道:
>> Hi,Lua list
>>
>> I have a C++ program which embeds Lua interpreter and registers several classes, then replace the Lua interpreter dll with LuaJIT2's. I find that
>Replacing lua dll with luajit dll may not work. You should recompile
>your code with luajit header files and link to luajit library.
>
>Regards
>Long
= = = = = = = = = = = = = = = = = = = =
Regards
YangFan
missdeer@gmail.com
2009-11-16