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- Subject: Re: Down-casting a C object to a Lua object
- From: Matthew Wild <mwild1@...>
- Date: Sat, 14 Nov 2009 21:53:56 +0000
2009/11/14 Peter Cawley <firstname.lastname@example.org>:
> Lua doesn't have any class or inheritance system built in, so it'll be
> hard to give an answer without first knowing what implementation of a
> class system you are using.
> On Sat, Nov 14, 2009 at 9:17 PM, Colm Sloan <email@example.com> wrote:
>> In short, does anyone know the Lua equivalent of the C++ code:
>> DerivedClass d = (DerivedClass)baseClass;
>> But only using Lua code, no C++.
>> The base class object already has loads of things in it that I need in the
>> derived class. I don't believe I can just use table.copy(t) because I don't
>> think that gets everything.
It also doesn't have a table.copy()...
PS. Peter Cawley top-posting, what is the world coming to? :)