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Hi!

steve donovan schrieb:
> On Tue, Nov 10, 2009 at 4:11 PM, hans elbers <hans@hpelbers.org> wrote:
>> It is not intended for serializing, but it's very handy for debugging (or
>> even to see what functions are in a loaded module (just  do pr(_G) and
>> scroll around in the output)
> 
> That's exactly it - if just for debugging you don't have to worry
> about the result being exactly parseable again by Lua in all
> circumstances.

And in that case it's not necessary to use normal text as output at all.
So here is my try using graphviz. It should handle cycles, metatables,
environment tables and upvalues. I used it to debug __index-cycles in a
mixture of generated and hand-written code (was a real mess). Source is
public domain.

HF,
Philipp


-- generate a graphviz graph from a lua table structure

local function append( tab, ... )
  for i = 1, select( '#', ... ) do
    tab[ #tab + 1 ] = (select( i, ... ))
  end
  return tab
end

local function abbrev( str, data )
  local escape = "\\\\"
  if data.use_html then
    escape = "\\"
  end
  local s = string.gsub( str, "[^%w?!=/+*-_.:,; ]", function( c )
--  local s = string.gsub( str, "[^%w_]", function( c )
    return escape .. string.byte( c )
  end )
  if string.len( s ) > 20 then
    s = string.sub( s, 1, 17 ) .. "..."
  end
  return "'" .. s .. "'"
end

local function update_node_depth( val, data, depth )
  data.node2depth[ val ] = math.min( data.node2depth[ val ] or depth, depth )
end

local function define_node( data, node )
  assert( not data.node2id[ node.value ] )
  local id = data.n_nodes
  data.n_nodes = data.n_nodes + 1
  data.node2id[ node.value ] = id
  append( data.nodes, node )
  return id
end

local function define_edge( data, edge )
  append( data.edges, edge )
end

local function get_metatable( val, enabled )
  if enabled then
    if type( debug ) == "table" and
       type( debug.getmetatable ) == "function" then
      return debug.getmetatable( val )
    elseif type( getmetatable ) == "function" then
      return getmetatable( val )
    end
  end
end

local function get_environment( val, enabled )
  if enabled then
    if type( debug ) == "table" and
       type( debug.getfenv ) == "function" then
       return debug.getfenv( val )
    elseif type( getfenv ) == "function" and
           type( val ) == "function" then
      return getfenv( val )
    end
  end
end



-- generate dot code for references
local function dottify_metatable_ref( val, id1, mt, id2, data )
  append( data.edges, {
    A = val, A_id = id1,
    B = mt, B_id = id2,
    style = "dashed",
    arrowtail = "odiamond",
    label = "metatable",
    color = "blue"
  } )
  data.nodes[ data.node2id[ val ] ].important = true
  data.nodes[ data.node2id[ mt ] ].important = true
end
local function dottify_environment_ref( val, id1, env, id2, data )
  append( data.edges, {
    A = val, A_id = id1,
    B = env, B_id = id2,
    style = "dotted",
    arrowtail = "dot",
    label = "environment",
    color = "red"
  } )
  data.nodes[ data.node2id[ val ] ].important = true
  data.nodes[ data.node2id[ env ] ].important = true
end
local function dottify_upvalue_ref( val, id1, upv, id2, data, name )
  append( data.edges, {
    A = val, A_id = id1,
    B = upv, B_id = id2,
    style = "dashed",
    label = name or "#upvalue",
    color = "green"
  } )
  data.nodes[ data.node2id[ val ] ].important = true
  data.nodes[ data.node2id[ upv ] ].important = true
end
local function dottify_ref( val1, id1, val2, id2, data )
  append( data.edges, {
    A = val1, A_id = id1,
    B = val2, B_id = id2,
    style = "solid",
    arrowhead = "normal",
  } )
end


-- forward declarations
local dottify_table, dottify_userdata, dottify_thread, dottify_function


local function make_label( tab, v, data, id, subid, depth )
  if type( v ) == "table" then
    local id2 = dottify_table( v, data, depth+1 )
    dottify_ref( tab, id..":"..subid, v, id2..":0", data )
    return tostring( v )
  elseif type( v ) == "userdata" then
    local id2 = dottify_userdata( v, data, depth+1 )
    dottify_ref( tab, id..":"..subid, v, id2, data )
    return tostring( v )
  elseif type( v ) == "function" then
    local id2 = dottify_function( v, data, depth+1 )
    dottify_ref( tab, id..":"..subid, v, id2, data )
    return tostring( v )
  elseif type( v ) == "thread" then
    local id2 = dottify_thread( v, data, depth+1 )
    dottify_ref( tab, id..":"..subid, v, id2, data )
    return tostring( v )
  elseif type( v ) == "string" then
    return abbrev( v, data )
  elseif type( v ) == "number" or type( v ) == "boolean" then
    return tostring( v )
  else
    error( "unsupported primitive lua type" )
  end
end


function dottify_table( tab, data, depth )
  assert( type( tab ) == "table" )
  update_node_depth( tab, data, depth )
  if not data.node2id[ tab ] then
    local node = {
      value = tab
    }
    local id = define_node( data, node )
    local label
    -- build label for this table
    if data.use_html then
      node.shape = "plaintext"
      label = [[<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0">
  <TR><TD PORT="0" COLSPAN="2" BGCOLOR="lightgrey">]] .. tostring( tab ) .. [[
</TD></TR>
]]
    else
      node.shape = "record"
      label = "{ <0> " .. tostring( tab )
    end
    local handled = {}
    local n = 1
    -- first the array part
    for i,v in ipairs( tab ) do
      local el_label = make_label( tab, v, data, id, n, depth )
      if data.use_html then
        label = label .. [[
  <TR><TD PORT="]] .. n .. [[" COLSPAN="2">]] .. el_label .. [[
</TD></TR>
]]
      else
        label = label .. " | <" .. n .. "> " .. el_label
      end
      n = n + 1
      handled[ i ] = true
    end
    -- and then the hash part
    local keys, values = {}, {}
    for k,v in pairs( tab ) do
      node.important = true
      if not handled[ k ] then -- skip array part elements
        local k_label = make_label( tab, k, data, id, "k"..n, depth )
        local v_label = make_label( tab, v, data, id, "v"..n, depth )
        if data.use_html then
          label = label .. [[
  <TR><TD PORT="k]] .. n .. [[">]] .. k_label .. [[
</TD><TD PORT="v]] .. n .. [[">]] .. v_label .. [[
</TD></TR>
]]
        else
          append( keys, "<k" .. n .. "> " .. k_label )
          append( values, "<v" .. n .. "> " .. v_label )
        end
        n = n + 1
      end
    end
    if data.use_html then
      node.label = label .. [[</TABLE>]]
    else
      if next( keys ) ~= nil then
        label = label .. " | { { " .. table.concat( keys, " | " ) ..
                " } | { " .. table.concat( values, " | " ) .. " } }"
      end
      node.label = label .. " }"
    end
    -- and now the metatable
    local mt = get_metatable( tab, data.show_metatables )
    if type( mt ) == "table" then
      local id2 = dottify_table( mt, data, depth+1 )
      dottify_metatable_ref( tab, id .. ":0", mt, id2 .. ":0", data )
    end
  end
  return data.node2id[ tab ]
end


function dottify_userdata( udata, data, depth )
  assert( type( udata ) == "userdata" )
  update_node_depth( udata, data, depth )
  if not data.node2id[ udata ] then
    local id = define_node( data, {
      value = udata,
      label = tostring( udata ),
      shape = "box"
    } )
    -- the metatable
    local mt = get_metatable( udata, data.show_metatables )
    if type( mt ) == "table" then
      local id2 = dottify_table( mt, data, depth+1 )
      dottify_metatable_ref( udata, id, mt, id2..":0", data )
    end
    -- the environment
    local env = get_environment( udata, data.show_environments )
    if type( env ) == "table" then
      local id2 = dottify_table( env, data, depth+1 )
      dottify_environment_ref( udata, id, env, id2..":0", data )
    end
  end
  return data.node2id[ udata ]
end


function dottify_thread( thread, data, depth )
  assert( type( thread ) == "thread" )
  update_node_depth( thread, data, depth )
  if not data.node2id[ thread ] then
    local id = define_node( data, {
      value = thread,
      label = tostring( thread ),
      shape = "triangle"
    } )
    -- the environment
    local env = get_environment( val, data.show_environments )
    if type( env ) == "table" then
      local id2 = dottify_table( env, data, depth+1 )
      dottify_environment_ref( thread, id, env, id2..":0", data )
    end
  end
  return data.node2id[ thread ]
end



function dottify_function( func, data, depth )
  assert( type( func ) == "function" )
  update_node_depth( func, data, depth )
  if not data.node2id[ func ] then
    local id = define_node( data, {
      value = func,
      label = tostring( func ),
      shape = "ellipse"
    } )
    -- the environment
    local env = get_environment( func, data.show_environments )
    if type( env ) == "table" then
      local id2 = dottify_table( env, data, depth+1 )
      dottify_environment_ref( func, id, env, id2..":0", data )
    end
    -- the upvalues
    if data.show_upvalues and
       type( debug ) == "table" and
       type( debug.getupvalue ) == "function" then
      local n = 1
      repeat
        local name, upvalue = debug.getupvalue( func, n )
        if type( upvalue ) == "table" then
          local id2 = dottify_table( upvalue, data, depth+1 )
          dottify_upvalue_ref( func, id, upvalue, id2..":0", data, name )
        elseif type( upvalue ) == "userdata" then
          local id2 = dottify_userdata( upvalue, data, depth+1 )
          dottify_upvalue_ref( func, id, upvalue, id2, data, name )
        elseif type( upvalue ) == "function" then
          local id2 = dottify_function( upvalue, data, depth+1 )
          dottify_upvalue_ref( func, id, upvalue, id2, data, name )
        elseif type( upvalue ) == "thread" then
          local id2 = dottify_thread( upvalue, data, depth+1 )
          dottify_upvalue_ref( func, id, upvalue, id2, data, name )
        end
        n = n + 1
      until name == nil
    end
  end
  return data.node2id[ func ]
end

local option_names = {
  "label", "shape", "style", "dir", "arrowhead", "arrowtail", "color",
  "fillcolor"
}

local function process_options( obj )
  local options = {}
  for _,opt in ipairs( option_names ) do
    if obj[ opt ] then
      local quote_on = "\""
      local quote_off = "\""
      if opt == "label" and type( obj[ opt ] ) == "string" and
         obj[ opt ]:match( "^<.*>$" ) then
        quote_on, quote_off = "<", ">"
      end
      append( options, tostring( opt ) .. "=" .. quote_on ..
                       tostring( obj[ opt ] ) .. quote_off )
    end
  end
  return options
end


local function write_nodes( file, data )
  for _,n in ipairs( data.nodes ) do
    if (data.max_depth <= 0 or
        data.node2depth[ n.value ] <= data.max_depth) and
       (data.show_unimportant or n.important) then
      local options = process_options( n )
      file:write( "  ", tostring( data.node2id[ n.value ] ),
                  " [", table.concat( options, "," ), "];\n" )
    end
  end
end


local function write_edges( file, data )
  for _,e in ipairs( data.edges ) do
    if (data.max_depth <= 0 or
        (data.node2depth[ e.A ] <= data.max_depth and
         data.node2depth[ e.B ] <= data.max_depth)) and
       (data.show_unimportant or
        (data.nodes[ data.node2id[ e.A ] ].important and
         data.nodes[ data.node2id[ e.B ] ].important)) then
      local id1 = e.A_id or data.node2id[ e.A ]
      local id2 = e.B_id or data.node2id[ e.B ]
      local options = process_options( e )
      file:write( "  ", tostring( id1 ), " -> ", tostring( id2 ),
                  " [", table.concat( options, "," ), "];\n" )
    end
  end
end


-- main function
local function dottify( filename, val, ... )
  local data = {
    n_nodes = 1,
    node2id = {},
    node2depth = {},
    nodes = {},
    edges = {},
    show_metatables = true,
    show_upvalues = true,
    show_environments = false,
    use_html = true,
    show_unimportant = false,
    max_depth = 0,
  }
  for i = 1, select( '#', ... ) do
    local opt = select( i, ... )
    if opt == "noenvironments" then
      data.show_environments = false
    elseif opt == "nometatables" then
      data.show_metatables = false
    elseif opt == "noupvalues" then
      data.show_upvalues = false
    elseif opt == "nohtml" then
      data.use_html = false
    elseif opt == "environments" then
      data.show_environments = true
    elseif opt == "metatables" then
      data.show_metatables = true
    elseif opt == "upvalues" then
      data.show_upvalues = true
    elseif opt == "html" then
      data.use_html = true
    elseif opt == "unimportant" then
      data.show_unimportant = true
    elseif type( opt ) == "number" then
      data.max_depth = opt
    end
  end
  local t = type( val )
  if t == "table" then
    local id = dottify_table( val, data, 1 )
    data.nodes[ id ].important = true
  elseif t == "function" then
    local id = dottify_function( val, data, 1 )
    data.nodes[ id ].important = true
  elseif t == "thread" then
    local id = dottify_thread( val, data, 1 )
    data.nodes[ id ].important = true
  elseif t == "userdata" then
    local id = dottify_userdata( val, data, 1 )
    data.nodes[ id ].important = true
  else
    io.stderr:write( "warning: unsuitable value for dotlua!\n" )
  end
  local file = assert( io.open( filename, "w" ) )
  file:write( "digraph {\n" )
  write_nodes( file, data )
  write_edges( file, data )
  file:write( "}\n" )
  file:close()
end

return dottify