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- Subject: Re: [ANN] LuaJIT-2.0.0-beta1
- From: Joshua Jensen <jjensen@...>
- Date: Mon, 02 Nov 2009 18:49:52 -0700
----- Original Message -----
From: Mike Pall
Date: 11/2/2009 5:43 PM
Metalua, I believe, outputs bytecode. I haven't had much success with
its source output. So, I imagine, without a bytecode translator or a
LuaJIT emitter added to Metalua, it isn't possible to use Metalua
extensions with LuaJIT.
David Given wrote:
If at any point you felt inclined to formalise and document the LJ2
bytecode, it might be interesting as a target for other languages
(assuming the bytecode is any easier to use than just emitting Lua, of
Emitting source is easier. But the semantic mismatches vs. other
languages make this an unattractive option.
Just talking out loud. I haven't tried LuaJIT 2 yet, but I am very
impressed by the benchmarks.