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If you did this you could track where the allocations came from and fix the worst cases until the allocations become managable.

On Jul 30, 2009 7:05 PM, "Peter Cawley" <lua@corsix.org> wrote:

You attack the problem from C, and write a memory allocator which
pools small allocations, or modify the Lua source code and add pooling
to the table creation / destruction functions.

On Thu, Jul 30, 2009 at 6:50 PM, Brian Weed<brianw@imaginengine.com> wrote: > Well, the tables woul...