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- Subject: Re: Asynchronous socket library?
- From: Rob Kendrick <lua-l@...>
- Date: Tue, 24 Mar 2009 17:30:53 +0000
On Tue, 24 Mar 2009 09:41:12 -0700
"John Dunn" <John_Dunn@qscaudio.com> wrote:
> The goal is to allow our users to write scripts which interact with
> devices on the network
> (1) without having to learn the Berkley sockets interface
> (2) ensure that their script don't block execution for too long a
> (3) without having to understand coroutines and yield()
> (4) run on both Win32 and Linux platforms
This sounds almost precisely like what LuaSocket provides. It's a
higher-level interface than Berkley (very easy to get going with),
supports non-blocking calls (ie, select), doesn't require you to use
co-routines, and works on Windows as well as Linux.