On Fri, Mar 6, 2009 at 5:50 AM, David Manura <email@example.com
> On Thu, Mar 5, 2009 at 6:15 PM, Wim Langers wrote:
>> ...I've taken the initiative to fork (a presumably dead) LuaUnit to bring
>> it on to par with Lua itself and to further enhance it....
>> - run tests in parallel to optimise tests which are waiting for some
> I was discussing the various Lua testing frameworks with Fabien
> recently. I'm not really satisfied these and have been using a home
> grown framework and am more recently experimenting with Behavior
> Driven Development (BDD) (like Ruby RSpec) with a matching library
> (like ) and implementing this in terms of Metalua as a
> domain-specific language. The description of ScalaTest perhaps
> provides a helpful model for Lua given TMTOWTDI.
> That doesn't address your general question, particularly the parallel
> test (Lua Lanes) handling, but I think it's worth revisiting
> alternatives to the traditional JUnit style testing (though not
> necessarily invalidating it).
>  http://lua-users.org/wiki/UnitTesting
>  http://rspec.info/
>  http://code.google.com/p/hamcrest/wiki/Tutorial
>  http://metalua.luaforge.net/
>  http://www.artima.com/scalatest/