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- Subject: Re: Nonblocking script execution
- From: eugeny gladkih <john@...>
- Date: Tue, 24 Feb 2009 23:54:26 +0300
>>>>> "AG" == Alexander Gladysh <agladysh@gmail.com> writes:
>>> Say, I set instruction count hook. If it is triggered (and some
>>> condition is met -- given time passed, for example), I need to kill
>>> Lua state. How do I kill it most gracefully? I'd like all allocated
>>> resources to be freed. (I think it would be perfect to be able to
>>> imitate conventional runtime error raised from the hook point. Not
>>> sure if this is achievable though...)
>> I have an application that does this,
>> from inside the debug hook callback:
>> if (timeout) {
>> lua_pushstring(L, "Script timeout.");
>> lua_error(L);
>> }
>> and it *seems* to work fine, but I'm no expert...
AG> I see this is a popular solution. Thank you everyone who answered my question!
AG> Can any Lua internals expert confirm that this is safe? Can
AG> instruction count debug hook get called in the middle of something
AG> sensitive?
another intresting question is how much will it affect the performance?
--
Yours sincerely, Eugeny.
Doctor Web, Ltd. http://www.drweb.com
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