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- Subject: Re: Lua ActionScript Alchemy
- From: "Alexander Gladysh" <agladysh@...>
- Date: Wed, 3 Dec 2008 13:22:22 +0300
Great to see someone else is interested in this area. I'm open for
On Wed, Dec 3, 2008 at 12:55 PM, Asko Kauppi <email@example.com> wrote:
> steve donovan kirjoitti 3.12.2008 kello 11:44:
>> On Wed, Dec 3, 2008 at 6:54 AM, Robert Stehwien <firstname.lastname@example.org>
>>> I just made my first foray into Lua by using Adobe's Alchemy C/C++ to
>>> ActionScript compiler to write a proof of concept embedding Lua into
>> Would be interesting to know what the performance of Lua would be
>> given that the Lua VM would be running on the Flash VM.
>> steve d.
> Indeed! :)
> Having layers on top of layers on top ... is certainly one of the factors
> leading to CPU improvements just vanishing somewhere, most of the time.
> Then again, it would be cool to have built-in Lua support in Flash. Maybe
> this will eventually lead to such?
I think that with help of lua-llvm direct compilation from Lua to swf
should be possible *in theory*. It must require a lot of work to