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- Subject: Re: Reducing Lua memory footprint - need help
- From: KHMan <keinhong@...>
- Date: Mon, 13 Oct 2008 02:41:12 +0800
Ralph Hempel wrote:
Bogdan Marinescu wrote:
As part of my "Lua for microcontrollers" project
(http://elua.berlios.de), I'm trying to reduce the memory footprint
needed by Lua. With all the eLua auxiliary modules enabled,
"print(collectgarbage'count')" reports about 25k right after the Lua
interpreter starts - quite a bit for a micro than can only access 64k
of RAM. So I'm looking for ways to reduce this.
Would that be something in range of AVR32 or PIC32? They look
mighty interesting for projects needing less than an ARM, but I've
always wondered if a garbage-collecting runtime is suitable for
such MCUs... Some of those USB/Ethernet-integrated versions are so
attractive if we can Lua-script, but those lower-end ones like
PIC18 would probably need some kind of fixed allocation scheme.
We'd have to come up with some way of defining the tables
at compile time, with the obvious disadvantage of not being
able to modify them later.
The original Basic Stamp had 26 global variables only -- that's
one way. It's too bad most MCUs (in the AVR/PIC style) have so
much program memory and so little internal RAM.
Has anyone run Lua with garbage collection with this kind of
memory for a serious application, or does the embedded h/w
developer carefully check to make sure that the app does not run
out of memory?
Kein-Hong Man (esq.)
Kuala Lumpur, Malaysia