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- Subject: Re: Error message running iupgl.wlua
- From: "Andrew Wilson" <agrwagrw@...>
- Date: Thu, 11 Sep 2008 16:09:04 -0400
Hmm, Frank, that is odd, both iupgl.wlua & iupglcanvas.wlua work for
me on Lua for Windows. Anyone else having problem with those
On Thu, Sep 11, 2008 at 3:51 PM, Frank Meier-Dörnberg <email@example.com> wrote:
> Dear IUP, LuaGL or Lua for Windows maintainers
> 1st, let me say: Many thanks for all the great stuff you made.
> 2nd, unfortunately the Iupcanvas.wlua example does not work right "out of
> the box" as packaged with Lua For Windows.
> The error message
> "...a\5.1\examples\iup\ctrl\iupglcanvas\iupglcanvas.wlua:12: attempt to call
> global 'glClearColor' (a nil value)" occours.
> It is easy to fix:
> Line 7 have to be: gl = require( "luagl" )
> same applies to iupgl.wlua