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- Subject: Re: lua_pcall vs lua_call
- From: "Paul Moore" <p.f.moore@...>
- Date: Fri, 18 Jul 2008 23:35:54 +0100
2008/7/18 Luiz Henrique de Figueiredo <email@example.com>:
> A panic function is not a way to handle errors in your app; it's just
> what it says, a panic exit... So, use lua_pcall or lua_cpcall.
What is a valid action in a panic function? In a long-running
application, I may *really* want to avoid terminating. I can live with
throwing away all the Lua state, but I want to have my app continue.
Is it safe to call lua_close on a state that has panicked? If not, is
there any other way to recover the memory locked up in the state,
before I discard it?