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- Subject: Re: Yet another reason to crash with multiple Lua runtime?
- From: Roberto Ierusalimschy <roberto@...>
- Date: Mon, 14 Jul 2008 15:20:53 -0300
> > My investigation (which would be better verified by somebody with
> > more knowledge in Lua sources) shows that these crashes are due to
> > foo.dll attempting access to dummynode_ static variable in Lua5.1.dll.
> This is well known and has been mentioned in the archives. The answer of
> course is make sure not to link more than one Lua core into your app!