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- Subject: Question about multi-threading in Lua
- From: "Pete Kay" <petedao@...>
- Date: Fri, 16 May 2008 16:56:38 +0800
Hi,
I am working on an application that connects to a server through TCP/IP socket and listen for events continuously. When a certain event is picked up, the application should performance some tasks.
What I want to do is to use Lua socket to listen for the events and then create a new thread each time a particular event type is received.
I found that there are two ways to do it, one is using coroutine and the other one is to install Lua Thread.
It seems like they are very similar but I don't quite understand when it is better to us coroutine or LuaThread.
Could someone give me some suggestions?
Thanks,
Pete