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On 12/25/07, Javier Guerra <> wrote:
> another way to do it, is to multithread your Lua code. Lua Lanes seems
> to be the most active project these days for this.  the only downside
> is that you have to use message-passing to communicate between
> threads.

I just checked Lua Lanes on LuaForge.

Lua Lanes has been in beta2 since May 2007.
"Project Home Page" does not exist and the only mailing list is empty.
It does not strike me as "the most active project".