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- Subject: Setting 'outer' globals from within nested fenvs?
- From: Mark Sibly <blitzman@...>
- Date: Sun, 18 Nov 2007 11:28:06 +1300
Hi,
Lua newbie here...
I've just got the hang of using __index to access variables declared in
an 'outer' scope/table, but I can't work out how to modify them.
Instead, a new 'inner' variable always gets created.
Is there any way to do this?
Ideally, if I've got code like...
HitPoints=HitPoints-10
...and HitPoints exists in an 'outer' environment, the outer version
should be modified. If there is no outer version, a new HitPoints
should be created in the inner env. Currently, using __index allows the
code to 'read' the outer HitPoints, but not write it.
Sorry for the lack of sample code, but it's a c/lua hybrid thingy,
where c code sets up a new inner env using fsetenv, chaining it to an
outer env using __index. I have a feeling I'll be able to do a lot of
the C stuff in Lua eventually once I get bit more pratice though!
Bye,
Mark