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Hi,

> The mentioned postings refer to single-byte locales (e.g.
> ISO-8859-*) which is the only thing standard Lua supports
> out-of-the-box.

Ah, I didn't realize that. Well, I also tried saving my source text in
latin1, and it wasn't working either. I don't seem to have a non-utf8
French locale installed to test, but:

> But there's slnunicode: http://luaforge.net/projects/sln/

this is what I cared about anyhow.


> [Note: this solves string matching, but UTF-8 variable names
> in the source code would need a patched Lua core.]

Fortunately for me, I only really care about string matching; the
variable names were just exploring the problem based on the postings
that I saw.

Thanks for the pointer!
- David

-- 
~David-Haley
http://david.the-haleys.org