Hello,
I’m very new to lua , but I have ran into a problem and I’m not sure
whether it’s a bug or I’m missing the point.
I’ve integrated lua (latest version) into one of our c++ projects. The
lua script is used to set up dialog boxes for our application. I’m
having issues with parsing the table when using a mixture of key and
default keys, ie
Dropdown1={xpos = 10, ypos=10, width=20, drop=100, “line1”, “line2”,
“line3”}
I’m using the standard c table parsing code that is described in the lua
manual. The issue appear to be when lua_next comes to parse the “line2”
data, “line1” is parsed correctly, with the key set to 1 as is expected,
but the next iteration causes lua to bomb out. Tracing into lua reveal
an invalid key error. Surely the line1,line2 and line3 lines will be
issued with the standard 1,2,3 key references.
Is this a bug? Is there a known workaround, or am I overlooking
something silly?
Any help would be most appreciated.
Glen.