I had exactly the same problem as you, but i'm afraid to
say that to get around it I disabled that bit of functionality in the lua math
library. Dirty, but it worked!
Wow. That doesn't seem like I should have to comment out those lines to make it work.
I also forgot to mention that I had to ignore 'LIBCMT.lib' because some
functions conflict with the standard C++ library. That is actually why
the linker can not find it. It is contained in 'LIBCMT.lib'. But I need
to solve this problem. Any other thoughts? What about defining it in
"luaconf.h"? Does anybody know what the value actually should be so I can
define it correctly? All I can find is that it is an extern in
"math.h", but not what the actual value should be.
--
Regards,
Ryan
RJP Computing