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>> * macro (or something else for debugging purposes #ifdef...#endif)

> Easily done with a simple token filter in C. Or with an external preprocessor.
> See for instance
>         http://lua-users.org/lists/lua-l/2003-11/msg00358.html
yes, we use C++ preprocessor for this purpose, but it is very hard to
debug such code, it would be much easier to have this function
implemented in Lua.

But, actually, the main feature we need - it's Edit & Continue, it
would be orders of magnitude easier to debug programs with it.


Yours respectfully,

Dmitriy Iassenev, iassenev@gsc-game.kiev.ua
 Phone (mobile): +380958392212
  ICQ: 72752187
   GSC Game World - Ukraine, Kyiv
    http://www.stalker-game.com, http://www.gsc-game.com