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- Subject: Re: sharing one lua_State between threads ?
- From: gary ng <garyng2000@...>
- Date: Tue, 3 Jul 2007 03:56:54 -0700 (PDT)
That would mean that even I am not into sharing my
objects between threads(let's say each thread would
have its own ojbects to play together with shared
read), I would still need to define this two functions
or the VM state would be pretty bad. So the situation
is pretty much the same as in python's one big global
I believe some kind of mutex, semaphore library is
needed if I really need inter-thread
communication(like sharing an object with multiple
write access in the VM).
Has anyone already done something like that ?
I tried to search around on google but failed to find
any reference for this usage scenario but
unfortunately is needed as I am writing a FUSE binding
which needs to be multi-threaded for maximum
--- Stefan Sandberg <email@example.com> wrote:
> Those macros makes sure the state internals are
> safe, it doesn't mean
> you can share a state without care.
> It basically locks the state for each vm op, but the
> language on it's
> own doesn't have any constructs for thread safety,
> deadlocks are pretty
> much guaranteed to happen.
> gary ng wrote:
> > Hi,
> > Is it a must to have lua_lock/unlock properly
> > if I have to share a single lua_State among
> threads ?
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