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- Subject: Re: How can Lua be compiled as unicode charset?
- From: Asko Kauppi <askok@...>
- Date: Wed, 20 Jun 2007 18:27:48 +0300
There is pretty much information on this at the Wiki (http://lua-
users.org/wiki/LuaUnicode) and in list archives.
Personally, I've found Selene (http://luaforge.net/projects/sln/) to
be promising in making a "Unicode version" of Lua. Most people end up
customizing such in one way or the other, it is true that a Unicode
enhanced (say, all text UTF-8) version of Lua would be tasty.
(Disclaimer: there are opinions, all of which can be found at the
archives. This is mine. :)
YangFan kirjoitti 20.6.2007 kello 14:54:
I'm working on a project compiled as unicode charset, and I embed
Lua 5.1 interpreter. As you can imagine, I get a widechar string
always, and will be passed to Lua functions, or I fetch a result
from Lua function with the char* type, I have to convert it to
wchar_t*. So inconvenient!
So I hope to find a solution that can help compiling Lua as
unicode charset. Any reply would be appreciated.