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- Subject: Re: Locals in Lua Environments
- From: Mildred <ml.mildred593@...>
- Date: Tue, 29 May 2007 23:43:23 +0200
Le Mon 28/05/2007 à 18:25 Luís Santos à écrit:
> I have no doubt that the argument variables should be local - so they
> won't collide with global environment. But when I am accessing my
> caller's environment from another function, the lack of access to his
> arguments looks kinda strange to me.
You can't.
If the function is defined in the global environment, when you do
getfenv() it returns you exactly _G. Not a copy of _G
So having access to function arguments would mean make them global
(because they would be added to _G)
As it is said, use getupvalue for that. And if it's not for debugging,
then you should think your problem another way or use the C API. But I
still thing that having access to caller's environment should be used
only for debugging (or very special cases)
Mildred
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