|
Hi,
> Sure, you can do it with extra wrapper layers in Lua. Is there some > reason for not doing it directly in C?
On 5/7/07, Diego Nehab <diego@tecgraf.puc-rio.br> wrote:
Simplicity, I guess. The alternative would be to support both. Since it seemed easy to do it in Lua, I didn't implement it in C. Some time ago, the implementation of socket.select was mostly in Lua. When I updated it to C, I feel the need to change the interface.
My patch replaces 8 lines of C code with 2 lines of C code. So my patch seems to me to be 6 lines simpler than the current implementation, plus my patch works with both arrays and associative tables. -mpb