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- Subject: inherit from C++ classes
- From: Roger D Vargas <luo_hei@...>
- Date: Sat, 21 Apr 2007 08:07:51 -0400
Im planning to write a MMO framework and I would like to make it as
flexible as possible. I would like to handle some entities attributes
(like coordinates, name, id) in the C core and higher level attributes
(stats, skills) in lua.
Is it possible to inherit from C++ classes, or in some way extend such
classes, passed to lua script by tolua++ generated code and modify the
base instance values?
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