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On 14/04/2007, at 07:34 PM, Asko Kauppi wrote:
Lanes is a lightweight, native, lazy evaluating interthread calling mechanism for Lua 5.1. It allows efficient use of multicore processors in Lua, by passing
function calls into separate OS threads, and separate Lua states.

not to minimize your work; but have you considered using HTT to implement Lanes? it gives you all the threads, locking, queues, etc. infrastructure needed to write this kind of modules.