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- Subject: C++ structs?
- From: L-28C <kixdemp@...>
- Date: Thu, 22 Mar 2007 17:24:22 -0400
Hello everyone!
Okay, I am making a Lua port of a C++ program. Don't ask me why though,
if I tell you you will steal my idea. ;-)
Said C++ program does what I know is a bad practice; writing structs to
binary files.
Well, how would I read this file in Lua? Just read each individual
variable in the order that they appear on the struct definition?
Back when I was attempting C++, I remember that it wrote some extra
data, like 2 bytes. Do I skip 2 bytes before doing the above?
Help, please. Thanks in advance!
PS: If this is a double-post, please excuse it as I was having
connection problems the first time.