[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: Is Lua the next big thing?
- From: Johann Hibschman <johannh@...>
- Date: Fri, 16 Mar 2007 18:42:51 -0400
Rici Lake wrote:
The coroutine mechanism is not implemented with threads, although the
API calls them threads (which they are, but not OS threads); Lua
threads are exposed as instances of a Lua_State, and those Lua_States
are related to each other. You probably don't want to run those
simultaneously in different OS threads, but it is theoretically
possible; the language does not provide any synchronization
primitives, though, so you need to implement your own so that related
Lua_States don't trod on each other's globals.
I keep wondering about this; wouldn't the garbage collector require some
synchronization, in order to avoid trouble with multiple Lua-threads
running in multiple OS-threads?
-Johann