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Leo Razoumov wrote:
> This behaviour means that all earlier local declarations of 
> the variable become completely shadowed by later local 
> declarations at the same scope. I am afraid it makes code 
> less readable.
> local x="first declaration"
> local x="second declaration" -- the same scope
> The first line is now completely irrelevant, because its 
> version of 'x' is not accessible by regular Lua means (except 
> for debug library).
> Is there any particular reason to design Lua local scope 
> rules this way??

I can't explain the initial choice for such a decision, but I personally
think this is a good thing. This gives a lot of flexibility to the
programmer, with the only drawback being some confusion for programmers
too used to C-like scopes. You can do what you want to do with the
syntax, but the syntax that you expected prevents me from doing some
things I want to do (like having multiple variables with the same name
in the same block). So that solution is the best since it allows all
features, at the cost of *some* readability for *some* readers not used
to Lua syntax (I think that in any experienced Lua programmer mind, the
local keyword is instantly spotted as a variable creation).