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- Subject: Re: Current state of 5.1, and the PS2.
- From: "Brian Weed" <bw@...>
- Date: Tue, 07 Nov 2006 10:28:43 -0500
Brian Weed wrote:
Dan Laufer wrote:
Today I attempted to upgrade to Lua v5.1.1 (from Lua 5.0) on the PS2,
and I'm getting a crash when opening the base library.
Does anyone out there have 5.1 up and running on the PS2, yet?
Were there any significant issues?
Thanks in advance,
if ((L = lua_newstate(MyRealloc, NULL)) != NULL)
lua_cpcall(L, lua_openbase, NULL); // Crashes in here
...base_open(L) ---> lua_pushvalue(L, LUA_GLOBALSINDEX)
Has anyone had any problems using Lua v5.1.1 on the PS2 ?
Anything I should know about?
I probably just did something wrong when I created the Codewarrior
project for this...but any info would be appreciated.
I found the answer to my question here: http://ps2dev.org/
They have a PS2 ported version of Lua v5.1.1 here: