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- Subject: Re: Re: Run LuaInterface from native application
- From: "Fabio Mascarenhas" <mascarenhas@...>
- Date: Wed, 1 Nov 2006 15:28:40 -0200
It will certainly work if you link your application with the same Lua
DLL as LuaInterface. It may also work if your application links with
the DLL, multithreaded, non-debug, version of the VS6 runtime.
On 11/1/06, Alexey Malyshev <email@example.com> wrote:
JJ> Alexey Malyshev wrote:
>> I have an application with embedded LUA engine. Is it possible to use
>> LuaInterface in embedded scripts, or i have to build standalone lua.dll
>> and share it with LuaInterface and my application ?
Oh, pardon me, I forget to notice that my application is Win32 VS6\C++...