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Thanks for the response; I'm interested in the various archives, but presently crashing deep inside lua when calling resume on a new thread (after having stopped & started others a number of times as in my example), so any pointers appreciated.
-thomas
Thomas Blom wrote:the Capi_killScript just deletes the C object - it doesn't free the thread in any way (there is no way to free the thread created with lua_newthread).Threads are subject to garbage collection and do not need to be manually freed.But luaFn2 will never finish - is this OK?Yes. It's no problem if a coroutine is not dead (see coroutine.status) when it is collected.
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