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Hi,
The source I have(I think 2.0.1) has unix.c commented out.
Uncomment it in, if you want.
I want to learn lua and write dnscat(tunnel through DNS protocol) in lua. Since DNS is a request/response thing, the client need constant polling to allow the server side to send things and a blocking read on the client side does won't work.
Can't you do polling with LuaSocket? Regards, Diego.