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Hi,

The source I have(I think 2.0.1) has unix.c commented
out.

Uncomment it in, if you want.

I want to learn lua and write dnscat(tunnel through
DNS protocol) in lua. Since DNS is a request/response
thing, the client need constant polling to allow the
server side to send things and a blocking read on the
client side does won't work.

Can't you do polling with LuaSocket?

Regards,
Diego.