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- Subject: Re: Require problems in sandboxed thread
- From: "Daniel Collins" <daniel.collins@...>
- Date: Tue, 1 Aug 2006 11:02:52 +0930
> I think I see how this would work.
> My additonal problem is that I have environments that
> lifetime does not match the thread lifetime.
I came at the unrequire solution empirically. While searching for the
problem I tried it and it solved the problem. It forces require to load
the file again in the new thread, rather than being fooled by the
package.loaded table entry.
> As a slightly offf topic question, the doco says that once a
> coroutine returns then it is dead and cant be resumed again.
> Do you know the rules for C created threads and C lua_resume?
> Can I keep using the thread lua_State if the lua_resume
> returns an error or completes?
Sorry, I don't know the answer to this. I don't use yield or resume at
all. Instead scripts register event handlers and update functions. These
functions are all coded so that they only perform a discrete amount of
processing (usually based on the delta time) before returning. Script
objects change states by changing the registered update function.
- DC