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Today I made the first public release of Diluculum, a library that may
be of interest for the Lua community. You can find it at

From the web site:

Diluculum is a library that intends to make the coexistence of C++ and
Lua more harmonious. In this regard, it offers essentially three

   * A nice way to access data stored in a Lua interpreter.
   * A not so bad way to write functions in C++ and make them available to Lua.
   * A limited and just barely usable way to register C++ classes and
objects in a Lua state.

I hope someone else find it useful. :-)

Best regards,