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- Subject: Reporting error messages
- From: "Robert Osfield" <robert.osfield@...>
- Date: Thu, 11 May 2006 20:46:48 +0100
Hi,
I rather new to Lua, and have slowly progressed to the point of
successfully integrating C++ and Lua via Swig, and have a 3D app
running with an init and frame being all controlled from Lua
scripts. Still rather simple scripts and simple C++ classes but
progress no less.
The bit I'm currently perplexed by is how to report back errors that
occur in the Lua scripts - when errors, in my C++ code I have:
int result = luaL_dofile(L, "frame.lua");
And when the script runs fine I get a 0, and when there is an error I
get 1, which is all go so far, but... where do I go next to report the
details of the error, such as the line number, and the error
message? I have searched the lua websites and headers and can't
find anything to point me in the right direction.
Thanks in advance for you help,
Robert.