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- Subject: lua and open sound control
- From: Damian Stewart <damian@...>
- Date: Wed, 19 Apr 2006 11:49:27 +1200
hey everyone,
i'm looking at using OSC (www.opensoundcontrol.org) to communicate
between a vision-based interface device and an engine running a lua
scripting system. the best way to do this would seem to be to implement
the OSC server in Lua and have the interface device operate as an OSC
client. the interface device is built in C++, and will likely be reused
across other projects not running Lua - hence the decision to use OSC.
i'm completely new to the scripting end of Lua (despite having coded
assembly-level bindings to enable lua-driven C++ function calls on a
PlayStation2, but that's another story, another project, another
company, and at least two years ago ;-) - can anyone give me some
starting pointers to look at doing this?
cheers
d
--
f r e y
live music with computers
http://www.frey.co.nz