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- Subject: Re: lua_close() locks but never unlocks... ?
- From: Rici Lake <lua@...>
- Date: Thu, 2 Feb 2006 20:15:45 -0500
On 2-Feb-06, at 8:01 PM, Chris wrote:
That doesn't make sense to me. Different universes accessing each
other is the same thing as as the same universe from different
threads. They are both native threads, doesn't matter if they are Lua
universes or not.
I am strictly not speaking about coroutines. Maybe that's all the
locking in Lua is for, I don't know. I'm talking purely native
If they are unrelated Lua states, they do not need to be locked from
each other; the Lua interpreter does not use any globals at all. You
may need to lock internal (i.e. non-Lua) datastructures; the lua_lock()
mechanism will not help you with that.
I can't see what else you might mean by universes accessing each other.
You cannot randomly access a Lua state's stack while that Lua state is
actively running a script.