[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: kill coroutine
- From: "Brent Arias" <barias@...>
- Date: Sat, 20 Aug 2005 17:00:06 -0700
To stop a lua coroutine, the documentation only mentions yield() ... or the
return from the main coroutine function. But I would like the ability to
externally stop or terminate a coroutine. For example, if I simply set the
coroutine variable to nil, will Lua understand to kill the coroutine
(regardless if it is yielded or not) and clean up its stack, all in a
Most likely I will attempt this "kill" from C++ rather than from within Lua.
But knowing how to address this from lua or C++ would be helpful.