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- Subject: Re: Packaging and importing
- From: Wim Couwenberg <w.couwenberg@...>
- Date: Wed, 17 Aug 2005 09:49:48 +0200
> Although it's a conceptually a little muddier, you achieve the same
> result by having the Lua script load the C module and using local
> variables in the Lua script. Your DLL doesn't have to jump through
> hoops to find the lua script, either.
Thanks! This looks very usable! The way to find the dll can be
tweaked outside of Lua. Why is this conceptually muddier?