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Hi all.

I have two applications that both using Lua.
Now I need to send 12 "doubles" from one script
too the other using LuaSocket. I have been sending
the values as a string and on the client side parsed
the strings into usable values. 
But isn't it an other why of doing this ?

I have been ordering both (Programming In Lua)
and (Game Development With Lua) but can anyone
point me into right direction with this ?