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Yes, that was it, thanks a lot!

-----Original Message-----
[]On Behalf Of Romulo Bahiense
Sent: woensdag 8 juni 2005 17:46
To: Lua list
Subject: Re: Calling a function in a table from C++ without loosing



lua_pushstring(VM, m_TableName);
lua_gettable(VM, LUA_GLOBALSINDEX);

lua_pushstring(VM, "init");
lua_gettable(VM, -2);

// -2 is the index where the table is at this moment
lua_pushvalue(VM, -2);

lua_call(VM, 1, 0);

Hope this helps .