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- Subject: Re: LuaThread bug + fix
- From: Javier Guerra <javier@...>
- Date: Tue, 24 May 2005 12:49:11 -0500
On Tuesday 24 May 2005 12:18 pm, Ron Bessems wrote:
> Hi Guys,
> While working with LuaThreads I ran into some problems while stress
> testing threads. Turns out the problem was in the file luathread.c
> in the function thread_entry.
sounds like the same problem i found when stress testing my 'helper threads'
module for Xavante. the symptom was that when i spawned a lot of threads,
sometimes one returned and should be killed, somehow the real killing was
delayed until several rounds later; and when it finally got to be destroyed,
the whole process crashed.
i'll dust off the helper threads module, and test it with your patch as soon
as i get some time!
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