[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: Lua 5.1 (work6) now available
- From: Chris Marrin <chris@...>
- Date: Thu, 19 May 2005 06:59:55 -0700
Adriano Ferreira wrote:
Each one of these operators or prefixes (* or #) has its load of
meanings in another programming languages. It is difficult to chose
which one makes more sense in the context of Lua.
For example,
* (C/C++)
- dereferencing pointers in expressions
- declaring pointer types in declarations
* (Ruby, Python, Perl6)
- syntactic sugar for what Lua unpack does: f(*p) = f(p[0], p[1], ...)
In Perl 6 known as the splat operator
# (Smalltalk)
- used as a prefix for Symbols (which are Smalltalk parlance for
Lisp/Scheme atoms)
But why have a primitive operator for this at all? It seems like having
a library function call to return this information would be sufficient.
In fact, Lua has such a thing, or more precisely it has two, right? One
to return the number of contiguous numeric indices and one to return the
total number of properties. So why the operator? I think adding modulus
'%' is a good idea because this is such a fundamental operator. But if
you want to add new operators, then the bitwise operators or '+=', etc.
would seem like a better choice, wouldn't it?
--
chris marrin ,""$,
cmarrin@arch.sel.sony.com b` $ ,,.
(408) 955-3049 mP b' , 1$'
Sony ,.` ,b` ,` :$$'
,|` mP ,` ,mm
,b" b" ,` ,mm m$$ ,m ,`P$$
m$` ,b` .` ,mm ,'|$P ,|"1$` ,b$P ,` :$1
b$` ,$: :,`` |$$ ,` $$` ,|` ,$$,,`"$$ .` :$|
b$| _m$`,:` :$1 ,` ,$Pm|` ` :$$,..;"' |$:
P$b, _;b$$b$1" |$$ ,` ,$$" ``' $$
```"```'" `"` `""` ""` ,P`
"As a general rule,don't solve puzzles that open portals to Hell"'