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- Subject: Re: ANN: coxpcall 1.6 (was RE: Xavate crash and coxpcall missing 'arg' variable)
- From: Javier Guerra <javier@...>
- Date: Mon, 16 May 2005 19:04:14 -0500
On 16 may 2005, at 6:49 PM, Romulo Bahiense wrote:
But unfortunatelly I'm still having problems with Xavante. After an
arbitrary number of requests, the program (lua.exe) is still crashing
with no error messages (the program just quits). In my app, the error
message is:
-----------------------------------------------------------------------
--
The instruction at "0x7c93426d" referenced memory at "0x00000000". The
memory could not be "read".
Click on OK to terminate the program
Click on CANCEL to debug the program
-----------------------------------------------------------------------
--
Also, it generates an exception in ntdll.exe and rarely an "Out of
memory".
This is probably generated by the LuaSocket library, if it were in my
application, it would be an "Access Violation in module (...)" (I'm
using Delphi).
it certainly doesn't look like a bug in Lua code. for me at least,
LuaSocket is wonderfully stable; so it might be a compile or link
issue.
could you stress any of the samples from LuaSocket? (preferably one
that opens lots of short-lived TCP connections) if the bug doesn't
appear there, it would mean it's a Xavente thing.
--
Javier